Dec 17, 2007, 08:51 AM // 08:51
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#21
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Frost Gate Guardian
Join Date: Sep 2007
Location: Riga
Guild: SCAR
Profession: Me/
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Quote:
Originally Posted by Wahoo
Just completed this dungeon on normal in about 1.5 hours. We used 3 heroes: Livia, Olias (MM), and Master of Whispers (Spiteful Spirit). The rest of the team was 1 warrior, 1 assassin, an ele, a monk, and myself (dom mesmer).
Bring a mesmer with Hex Eater Vortex and Hex Eater Signet. Cry of Frustration or Power Spike interrupts wurm bile. The dungeon wasn't particularly difficult with interrupts.
To be honest, this dungeon is worth the effort just to see the fifth floor with high graphics enabled. Frostmaw's room is definitely screenshot worthy.
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same as u .. done this mision yesterday ~1.5h ...
build easy , what i allways use ..
im a mesmer, love my charr
build 13dom,11 fast, 11 insp..
1.kurzik/luxon skill
2.empathy
3.cry of pain
4.echo (elite)
5.glypt of nrg
6.backfire
7.Drain Enchantment
8.Ether Signet
hero.
MM,Talkhora protector hex removal, norgu ilusion iteruptor
other guy monk, hero monk, warrior ranger ..
no eles no need for them ..
easy run.. 4 lokpiks drop ..
ending chest sux .. money for run 4-5k ..
GL guys ..
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Dec 17, 2007, 01:24 PM // 13:24
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#22
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Frost Gate Guardian
Join Date: Nov 2006
Profession: E/Mo
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I'm a fire ele and I just can't get over spamming SF. However the basic truth is that SF is just tickling high level foes because of their armor. I still use it, but mainly because with other skills active it's cheap and quick to direct h/hs and I can spam necrosis on to it.
3 SF nukers is overkill and if one the posters is right about Obsiditank (I dunno, never use one) then you went from an 8 man to a four man party. Change your team build. Once you know the spawns this dungeon is lot easier as well.
I h/hed with SF/necrosis (me), Sab's necro heroes, monk henchies, zho & herta. First time I did it in NM took 2.15hrs, straightaway I did it again in HM in under 2hrs, which suggests to me the difficulty is being surprised by the wurm spawns. If you are ready for the you can move back, let your minions aggro them, and blast away. Easy.
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Dec 17, 2007, 05:48 PM // 17:48
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#23
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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frostmaw ain't shiet
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Dec 17, 2007, 06:08 PM // 18:08
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#24
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Wilds Pathfinder
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Quote:
Originally Posted by Solo_uw_ftw
Obsidian Tanker
SF
SF
SF
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Pritty much 4 of you party was useless.
I found your problem.
Oby tank + sf nukers in GW:EN=FAIL
Use different hero's and builds you will fail alot of things if you use this setup in GW:EN.
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Dec 22, 2007, 12:08 AM // 00:08
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#25
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Desert Nomad
Join Date: Jan 2006
Location: Good ol' USA, where everyone else wants to be
Guild: Now Plays World of Warcraft on Whisperwind
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Oh please you can Hero Hench it easy. I'll give you a hint, weakness goes a long way as do Minions.
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Dec 22, 2007, 12:11 AM // 00:11
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#26
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Desert Nomad
Join Date: Oct 2006
Location: USA
Guild: LOVE
Profession: Me/E
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This dungeon is fairly simple with 2 paras with the proper shout skills. It is also easy if you LET the worms hex you and then use a smiter to reverse the hex while producing significant damage.
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Dec 22, 2007, 09:43 AM // 09:43
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#27
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Love how people brag about doing this dungeon so easily and yet they are paragons with god mode.
On a side note the first time I did it, I went so unprepared that I ended up using zhed (60DP), flagging him to aggro the wurms then killing em from the back. Took a very long time.
Second time I went with interrupts, was way easier. With magebane shot on its current state it should be even easier.
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Dec 22, 2007, 05:05 PM // 17:05
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#28
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Krytan Explorer
Join Date: Nov 2005
Guild: In Memorium [iBot]
Profession: Mo/A
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Friend and I did this in about an hour with disconnects and afk time. I'll break down skill by skill what we ran.
Me
[skill]Reversal of Fortune[/skill][skill]Dismiss Condition[/skill][skill]Zealous Benediction[/skill][skill]Shield of Absorption[/skill][skill]Protective Spirit[/skill][skill]Aegis[/skill][skill]Glyph of Lesser Energy[/skill] http://gw.gamewikis.org/wiki/Seed_of_Life
Norgu
[skill]Mantra of Recovery[/skill][skill]Cry of Frustration[/skill][skill]Inspired Hex[/skill][skill]Hex Eater Signet[/skill][skill]Power Drain[/skill][skill]Shatter Hex[/skill][skill]Arcane Conundrum[/skill][skill]Mistrust[/skill]
Morgahn
[skill]Finale of Restoration[/skill][skill]"They're on Fire!"[/skill][skill]"Go For The Eyes!"[/skill][skill]Aria of Restoration[/skill][skill]Ballad of Restoration[/skill][skill]Song of Restoration[/skill][skill]Signet of Synergy[/skill][skill]Signet of Return[/skill]
Zhed
[skill]Searing Flames[/skill][skill]Glowing Gaze[/skill][skill]Meteor[/skill][skill]Aura of Restoration[/skill][skill]Aegis[/skill] [skill]Glyph of Lesser Energy[/skill][skill]Fire Attunement[/skill][skill]Resurrection Chant[/skill]
My friend
[skill]Barrage[/skill][skill]Distracting Shot[/skill][skill]Savage Shot[/skill][skill]Warmonger's Weapon[/skill][skill]Splinter Weapon[/skill][skill]Whirling Defense[/skill][skill]Antidote Signet[/skill][skill]Flesh of my Flesh[/skill]
Sousuke
[skill]Sandstorm[/skill][skill]Ward Against Elements[/skill][skill]Ward of Stability[/skill][skill]Earthquake[/skill][skill]Eruption[/skill][skill]Glyph of Lesser Energy[/skill][skill]Earth Attunement[/skill][skill]Resurrection Chant[/skill]
Olias
[skill]Spiteful Spirit[/skill][skill]Desecrate Enchantments[/skill][skill]Defile Enchantments[/skill][skill]Enfeebling Blood[/skill][skill]Reckless Haste[/skill][skill]Signet of Lost Souls[/skill][skill]Blood Ritual[/skill][skill]Resurrection Chant[/skill]
Ogden
[skill]Reversal of Fortune[/skill][skill]Shield of Regeneration[/skill][skill]Glyph of Lesser Energy[/skill][skill]Mend Ailment[/skill][skill]Aegis[/skill][skill]Protective Spirit[/skill][skill]Shield of Absorption[/skill][skill]Holy Veil[/skill]
The builds are slightly modified to make them more usable for heroes(Read:Mindless)
We only had like two deaths before Frostmaw and it was from stupid mistakes. The death at Frostmaw was kind of expected because we hid in the wrong place and got blasted by 3 Siege Wurms + Frostmaw and both spawns. Still managed to take out one of the spawns before the wipe. Too bad the chest drops sucked(crap gold + Lockpick for both of us). The only really annoying thing in the dungeon is Wurm Bile, and Norgu removed that with Hex Eater Signet + Inspired quite well. Arcane was only there to help Barrage + Warmonger's be more effective. I don't recommend using the Ranger build on a hero since they don't use it very well.
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Dec 22, 2007, 07:29 PM // 19:29
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#29
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Krytan Explorer
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god damn, play real builds.
no tanks, just smart damage and smart efficient bars. hint: run a gvg build or balanced HA build.( change some skills of course, obviously snaring isn't needed)
did this with a friend and 6 heros, wasn't hard, but sure took like a while. think it was an hour and a half
me: Melandru Derv: Wounding strike and such.
SH ele, with maelstrom.
RC prot with inspire for worm
Boon with inspire for worm
Friend: Water/Earth ele, with harm, melee, element,
SH ele with maelstrome
SH ele with maelstrome
Woh with inspire for worm
PvP builds > pve builds even in pve. o.O
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Dec 22, 2007, 07:57 PM // 19:57
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#30
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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Quote:
Originally Posted by masteroflife
god damn, play real builds.
no tanks, just smart damage and smart efficient bars. hint: run a gvg build or balanced HA build.( change some skills of course, obviously snaring isn't needed)
did this with a friend and 6 heros, wasn't hard, but sure took like a while. think it was an hour and a half
me: Melandru Derv: Wounding strike and such.
SH ele, with maelstrom.
RC prot with inspire for worm
Boon with inspire for worm
Friend: Water/Earth ele, with harm, melee, element,
SH ele with maelstrome
SH ele with maelstrome
Woh with inspire for worm
PvP builds > pve builds even in pve. o.O
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pvp and pve builds are mostly the same, just playing style is different. PvE with pve only skills is far better then any pvp build.
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Dec 22, 2007, 09:25 PM // 21:25
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#31
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Academy Page
Join Date: Jun 2006
Profession: W/
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did this a while ago in abt 1 hr 10 i think wasnt overly hard. we didnt even worry abt overaggroing everything. 2 mobs at a time makes it much faster
anyway teambuild:
w/d (hammer + mystic/eremites)
sabs necs =D
LoD + holy haste (yay for me)
warder (sandstorm/WoS/WaE)
zb prot
possibly WoH not entirely sure
pain inverter works wonders against frostmaw and the nec bosses that randomly pop up everywhere (like when fighting the mob of jotun on lvl 4 ). as for the wurm bile, spread out, and if too many do get it remove it, dont try and heal against it.
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Dec 22, 2007, 09:36 PM // 21:36
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#32
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Krytan Explorer
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Quote:
Originally Posted by R Langdon
pvp and pve builds are mostly the same, just playing style is different. PvE with pve only skills is far better then any pvp build.
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Not Realy
This is only one of the examples.
However, i do agree that some pve only skills are overpowering. which is y i said switch out those obviously useless skills.
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Dec 23, 2007, 10:53 AM // 10:53
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#33
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Quote:
Originally Posted by IslandHermet
Pritty much 4 of you party was useless.
I found your problem.
Oby tank + sf nukers in GW:EN=FAIL
Use different hero's and builds you will fail alot of things if you use this setup in GW:EN.
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LOL!?
SF fail in GWEN? I've used 3 SF heroes in all areas pretty easily. I am monk and use some sort of 600 hp build to aggro all foes, clutter them up in small packages and then unflag the heroes to use the napalm bombs on them. Everything dead in 5 seconds.
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Dec 27, 2007, 04:26 PM // 16:26
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#34
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Frost Gate Guardian
Join Date: Apr 2006
Guild: Lamers ultimate Majority
Profession: Mo/
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Quote:
Originally Posted by R Langdon
pvp and pve builds are mostly the same, just playing style is different. PvE with pve only skills is far better then any pvp build.
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Even if PvE lads could bring there PvE skillsetups to GvG, they'd get beaten by PvP guilds using PvP setups...
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Dec 27, 2007, 06:24 PM // 18:24
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#35
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Jungle Guide
Join Date: Jul 2005
Guild: [PIG]
Profession: W/A
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Quote:
Originally Posted by deya
Even if PvE lads could bring there PvE skillsetups to GvG, they'd get beaten by PvP guilds using PvP setups...
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hahah that is pretty funny. lets be real.
-edit for spelling
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Dec 27, 2007, 10:25 PM // 22:25
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#36
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Forge Runner
Join Date: Oct 2005
Profession: W/
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Managed to 2man it with heroes in HM the other day. Sabway necros+1 ursan warrior, 1 ursan monk (lol), 2 more monk heroes and a savannah ele. not that hard, chest drops were crap though..
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Dec 28, 2007, 01:08 AM // 01:08
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#37
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Frost Gate Guardian
Join Date: Jan 2006
Guild: KM
Profession: Mo/
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did it the other
Did it the other day and it took a little bit but finished it and was very disappointed with the drops and the chest at the end.
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Dec 28, 2007, 02:30 AM // 02:30
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#38
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Krytan Explorer
Join Date: Sep 2006
Guild: Rise From the Ashes [phnx]
Profession: W/
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Quote:
Originally Posted by Ronin of Elgo Woods
Did it the other day and it took a little bit but finished it and was very disappointed with the drops and the chest at the end.
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I recently did it on hard mode and got Maul of the Kinslayer x 2. Now that's disappointing.
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Dec 28, 2007, 06:03 AM // 06:03
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#39
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Desert Nomad
Join Date: Nov 2005
Location: http://tinyurl.com/2jlusq
Guild: Idiot Savants [iQ]
Profession: R/
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Quote:
Originally Posted by Solo_uw_ftw
Obsidian Tanker
Warmonger/Barrage
SF
SF
SF
WoH Monk
Healer's Boon Monk
RC/Prot Monk
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This is why you fail.
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Dec 28, 2007, 09:14 AM // 09:14
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#40
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Frost Gate Guardian
Join Date: Jul 2007
Guild: Blade of Souls [BoS]
Profession: E/
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I henched it in HM and got 2 diamonds.
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